# Crossfire Spoiler

Crossfire v0.93.7

# General

This guide is intended to present the player to his opponents and the ``tools'' of his trade. The tables in this guide are generated completely from the crossfire source, so you may sometimes see monsters or items here before they can be encountered in the game.

### Enchantments

Enchanted items are items that is better than the basic type. They are identified by the +1, +2, +3 or +4 at the end of the item name. Also, the higher the number, the rarer the item is. The enchantments affect the value, weight and effect of the item; i.e. for armour its ac (armour class), for weapons its wc (weapon class). Items that already have a magical effect are never enchanted.

# Maxstats

The following table shows the maximum value the different player classes can reach in a stat. It also shows how your basic stats will be changed by choosing a different class. When you roll your character, the stats displayed are the stats you will get as a human. When satisfied, you can step through a number of classes, each with special bonuses in stats.

Type |  | Str | Dex | Con | Int | Wis | Cha | Pow | Special
Barbarian |  | 24 | 21 | 24 | 14 | 19 | 18 | 20 | Ac 10, damage +1
Cleric |  | 20 | 19 | 19 | 18 | 22 | 21 | 21 | Ac 10, damage +1
Dwarf |  | 23 | 16 | 24 | 20 | 20 | 17 | 20 | Ac 10, damage +1
Elf |  | 18 | 24 | 18 | 21 | 17 | 22 | 21 | Ac 10, damage +1
Fireborn |  | 13 | 24 | 17 | 22 | 23 | 16 | 20 | Flying, ac 0, damage +0 Attacks: fire Immune: fire, poison
Halfling |  | 16 | 23 | 24 | 20 | 17 | 20 | 20 | Ac 10, damage +1
Human |  | 20 | 20 | 20 | 20 | 20 | 20 | 20 | Ac 10, damage +1
Mage |  | 20 | 21 | 19 | 21 | 20 | 17 | 22 | Ac 10, damage +1
Monk |  | 22 | 22 | 21 | 19 | 19 | 17 | 20 | Ac 10, damage +1
Ninja |  | 22 | 22 | 20 | 18 | 19 | 19 | 20 | Ac 10, damage +1
Half orc |  | 22 | 21 | 22 | 20 | 18 | 16 | 19 | Ac 10, damage +1 Protected: poison
Priest |  | 17 | 18 | 18 | 20 | 23 | 22 | 22 | Ac 10, damage +1
Quetzalcoatl |  | 24 | 16 | 24 | 10 | 10 | 20 | 27 | Ac 5, damage +10 Immune: fire
Swashbuckler |  | 21 | 23 | 21 | 16 | 18 | 21 | 20 | Ac 10, damage +1
Thief |  | 20 | 24 | 18 | 21 | 20 | 17 | 20 | Ac 10, damage +1
Viking |  | 21 | 21 | 22 | 18 | 19 | 19 | 20 | Ac 10, damage +1
Warrior |  | 23 | 19 | 22 | 17 | 20 | 19 | 20 | Ac 10, damage +1
Wizard |  | 17 | 20 | 17 | 23 | 20 | 20 | 23 | Ac 10, damage +1
Wraith |  | 16 | 24 | 16 | 22 | 17 | 10 | 23 | Ac 6, damage +1 Attacks: cold Protected: physical, cold Immune: drain, ghosthit

A barbarian has a maximum strength which is 4 higher than a human -- that means he will begin with an additional 4 points added to his strength roll. On the other hand, a barbarian can never get above 12 in intelligence. This means that your rolled character will have 8 less in intelligence if you choose that class. It also means that you can't be a barbarian if you roll less than 8 in intelligence -- the poor barbarian would have had a negative stat. You can never roll a character with better stats than an average of straight 15's, and you can't roll higher than 18 in a stat. These values are the maximum values for your ``natural'' dexterity, constitution etc. You can raise your natural stats by drinking potions. However, there are plenty of items which give you bonuses to your stats even beyond your class' limit -- swords, armours and rings to name the most important. You can also read scrolls or cast spells to temporarily raise your stats. The absolute maximum value is 30, and the player class doesn't matter here.

# Weapons

Notice that the weight and damage differs on seemingly equal weapons. We suggest that you wield the identified weapons, to choose the better one.

Name |  | Dam | Speed | Weight
Magnifying glass |  | 1 | 2.00 | 2.0
Dagger of fortune |  | 2 | 5.00 | 2.0
Unknown Sword |  | 40 | 6.00 | 0.0
Harakiri sword |  | 30 | 6.00 | 5.0
Axe |  | 7 | 10.00 | 9.0
Axe |  | 6 | 10.00 | 6.0
Axe |  | 8 | 10.00 | 12.0
Axe |  | 7 | 10.00 | 10.0
Vicious axe |  | 13 | 12.00 | 12.0
Battle Axe |  | 21 | 8.00 | 10.0
Stoneaxe |  | 6 | 11.00 | 8.5
Large morningstar |  | 13 | 12.00 | 25.0
Morningstar |  | 10 | 11.00 | 17.0
Nunchacu |  | 1 | 4.00 | 5.0
Nunchacu |  | 2 | 4.00 | 5.5
Shootingstar |  | 40 | 6.00 | 20.0
Large club |  | 20 | 17.00 | 40.0
Club |  | 6 | 9.00 | 9.0
Quarterstaff |  | 5 | 8.00 | 9.0
Hammer |  | 7 | 9.00 | 17.5
Throwing hammer |  | 6 | 9.00 | 15.5
Stonehammer |  | 6 | 10.00 | 15.0
Mace |  | 7 | 9.00 | 16.0
Mace |  | 8 | 9.00 | 17.5
Long spear |  | 12 | 9.00 | 26.5
Poleaxe |  | 18 | 12.00 | 35.5
Shovel |  | 10 | 15.00 | 30.0
Spear |  | 7 | 9.00 | 8.5
Stake |  | 8 | 11.00 | 2.0
Taifu |  | 2 | 6.00 | 5.0
Trident |  | 11 | 8.00 | 23.0
Pipe |  | 5 | 8.00 | 6.5
Saw |  | 4 | 7.00 | 6.5
Wrench |  | 3 | 6.00 | 3.5
Broadsword |  | 9 | 8.00 | 20.0
Broadsword |  | 9 | 8.00 | 21.5
Dagger |  | 2 | 5.00 | 2.0
Falchion |  | 7 | 8.00 | 13.0
Katana |  | 7 | 6.00 | 11.0
Light sword |  | 6 | 8.00 | 11.5
Sabre |  | 7 | 8.00 | 13.5
Scimitar |  | 8 | 8.00 | 15.0
Serpentman sword |  | 6 | 8.00 | 3.0
Shortsword |  | 4 | 6.00 | 10.0
Shortsword |  | 4 | 6.00 | 8.0
Long sword |  | 8 | 8.00 | 15.0
Long sword |  | 8 | 8.00 | 14.5
Sword |  | 8 | 8.00 | 14.5
Sword |  | 8 | 8.00 | 15.5
Throwing dagger |  | 1 | 4.00 | 1.5

Some weapons also have a separate effect:

Magnifying glass | - | Dexterity +1 Ant-slaying
Saw | - | Attacks: physical Deathtree-slaying
Shovel | - | Attacks: physical Excavation
Stake | - | Attacks: physical Vampire-slaying

### Bows

The rate column in the following table shows the relative rate of fire. E.g. to cock a bow with a ``rate of fire'' of 1/2, you need only half the time of what is needed with a bow with a ``rate of fire'' of 1/1. The damage done by the impact of a bolt fired from a crossbow is constant. However, with an ordinary bow you can pull the arrow further back if you are strong, and it would thus do more damage.

Name |  | Rate | Dam | Weight
Bow |  | 1/50 | 3 | 12.0
Crossbow |  | 1/40 | 7 | 25.0
Energy Bow +7 |  | 1/80 | 30 | 9.0
Lightning bow +3 |  | 1/0 | 14 | 25.0
Longbow +3 |  | 1/80 | 6 | 15.0
Rock thrower |  | 1/40 | 0 | 0.0
Rock thrower |  | 1/40 | 10 | 0.0
Spits acid |  | 1/20 | 0 | 0.0

### Special weapons

This section shows the different ``Special weapons'' which exist in crossfire. Although the weapons are supposed to be unique, there may exist several of them...

Name |  | Dam | Max speed | Special
Belzebub's sword +5 |  | 17 | 7.00 | Constitution +2, intelligence +1, spell-point regeneration +1 Attacks: physical, acid Protected: magical Immune: confusion, drain Angel-slaying
Bonecrusher +3 |  | 50 | 15.00 | Attacks: physical Skeleton-slaying
Chaos Sword +10 |  | 100 | 3.00 | Strength +1, constitution +1, dexterity +1, wisdom +1, intelligence +1, charisma +1, hit-point regeneration -5, spell-point regeneration -4, luck -3, X-ray vision Attacks: chaos Protected: magical, fire, electricity, cold Immune: acid
Darkblade +4 |  | 10 | 7.00 | Charisma -1, constitution +2, hit-point regeneration +1 Attacks: weaponmagic Protected: poison Immune: drain
Deathbringer +3 |  | 15 | 9.00 | Attacks: physical
Defender +3 |  | 8 | 8.00 | Ac -1, armour +20 Attacks: physical Protected: physical, drain
Demonbane +3 |  | 11 | 9.00 | Attacks: physical Protected: fire Demon-slaying
Dragonslayer +3 |  | 11 | 9.00 | Attacks: physical Protected: fire Dragon-slaying
Excalibur +5 |  | 12 | 7.00 | Strength +1, charisma +2 Attacks: weaponmagic Protected: magical Immune: drain
Firebrand +3 |  | 9 | 8.00 | Attacks: fire Protected: cold
Firestar +3 |  | 23 | 9.00 | Attacks: physical, fire
Firestar +6 |  | 35 | 9.00 | Attacks: physical, fire, weaponmagic Protected: fire Immune: drain, fear
Frost Hammer +3 |  | 10 | 8.00 | Power +3 Attacks: magical, cold Protected: cold
Frostbrand +3 |  | 9 | 8.00 | Attacks: cold Protected: fire
Gram +3 |  | 18 | 15.00 | Speed +1, luck +1 Attacks: physical, confusion Protected: ghosthit, fear
Holy Avenger +5 |  | 15 | 9.00 | Strength +1, wisdom +2, charisma +2 Attacks: weaponmagic Protected: magical Immune: drain
Katana of Masamune +3 |  | 25 | 3.00 | Strength +2, dexterity +2, constitution +2, wisdom +1 Attacks: physical, weaponmagic Protected: depletion Immune: drain, ghosthit Undead-slaying
Kobold Dagger +3 |  | 6 | 2.00 | Attacks: physical Troll-slaying
Lava Slasher +3 |  | 30 | 9.00 | Strength +2, constitution +2 Attacks: physical, fire Protected: cold Immune: cold
Mjøllnir +3 |  | 10 | 8.00 | Strength +1 Attacks: electricity Protected: electricity
Mournblade +4 |  | 9 | 8.00 | Strength +1, spell-point regeneration +1 Attacks: magical, drain Protected: magical Immune: drain
Skullcleaver +3 |  | 20 | 11.00 | Attacks: physical Skull-slaying
Staff of Magi +5 |  | 20 | 0.00 | Intelligence +2, wisdom +1, spell-point regeneration +2 Attacks: physical, weaponmagic Protected: magical
Sting +3 |  | 5 | 6.00 | Attacks: physical Troll-slaying
Stormbringer +4 |  | 9 | 8.00 | Strength +1, hit-point regeneration +1 Attacks: magical, drain Protected: magical Immune: drain
Unicorn horn +3 |  | 9 | 9.00 |

# Armour

Armour is essential to surviving in Crossfire. The basic idea is that the less ac (armour class) you have -- the more difficult you are to hit. The armour value represents the reduction in physical damage in percent. There are several types of armour in Crossfire.You may only wear one of the different main types of armour (except magical armour). The different main types consist of these :

### Body Armour

Type |  | Ac | Armor | Weight | Max speed | Magic
Apron |  | 1 | 5 | 20.0 | 1.10 |
Chain mail |  | 4 | 30 | 60.0 | 1.00 |
Dragon mail +3 |  | 6 | 50 | 60.0 | 1.30 | Protected: fire
Dress |  | 1 | 1 | 10.0 | 0.50 | Charisma +2
Dress |  | 1 | 0 | 5.0 | 0.80 | Charisma +1
Dress |  | 0 | 0 | 4.5 | 0.80 | Charisma +1
Gale Armour |  | 4 | 40 | 10.0 | 5.00 | Dexterity +2 Protected: electricity
Leather armour |  | 3 | 5 | 20.0 | 1.30 |
Midnight Robe +5 |  | 5 | 0 | 5.0 | 1.20 | Dexterity +1, wisdom +2, intelligence +2, reflect spells Protected: magical, fire, cold, drain, slow, paralyze Immune: acid Vulnerable: ghosthit, depletion
Mithril chainmail |  | 4 | 25 | 15.0 | 1.80 |
Mithril chainmail of lightning +3 |  | 4 | 40 | 15.0 | 1.80 | Charisma +2, strength +1 Protected: electricity
Plate mail |  | 5 | 40 | 100.0 | 0.70 |
Power Dragon Mail +4 |  | 8 | 60 | 40.0 | 1.30 | Speed +1 Protected: fire, electricity
Ring mail |  | 4 | 25 | 50.0 | 1.00 |
Ring mail |  | 4 | 20 | 40.0 | 1.10 |
Robe | 0 | 1 | 0 | 10.0 | 1.20 |
Robe |  | 1 | 0 | 10.0 | 1.20 |
Scale mail |  | 3 | 20 | 20.0 | 0.90 |
Shirt |  | 0 | 0 | 1.0 | 2.00 |
White Dragon Scale Mail +-3 |  | 5 | 45 | 5.0 | 1.30 | Protected: fire Immune: fire, cold

### Helmets

Magic |  | Ac | Armor | Weight | Magic
Crown |  | 0 | 3 | 12.3 |
Eye glasses |  | 0 | 0 | 0.1 | Dexterity +2, charisma -2
Full helmet |  | 1 | 10 | 12.0 |
Helmet |  | 1 | 5 | 5.0 |
Helmet |  | 2 | 5 | 7.0 | Intelligence +2, power +2, spell-point regeneration +1
Helmet |  | 1 | 5 | 5.0 |
Helmet |  | 2 | 5 | 6.0 | X-ray vision
Horned helmet |  | 1 | 5 | 10.0 |
Horned helmet |  | 1 | 2 | 6.0 |
Kabuto of Geisya |  | 3 | 10 | 2.0 | Wisdom +1, charisma +2, intelligence +1
Turban |  | 0 | 1 | 0.5 |
Wig |  | 0 | 0 | 0.5 | Charisma +1
Wizard Hat |  | 1 | 0 | 1.0 | Intelligence +2, spell-point regeneration +5 Protected: fire, cold, drain, slow, paralyze

### Shields

Type |  | Ac | Armor | Weight | Magic
Belzebub's shield |  | 4 | 15 | 25.0 | Protected: depletion
Demonspawn Shield |  | 0 | 0 | 0.0 |
Demonspawn Shield |  | 0 | 0 | 0.0 |
Demonspawn Shield |  | 0 | 0 | 0.0 |
Demonspawn Shield |  | 0 | 0 | 0.0 | Charisma -5
Demonspawn Shield |  | 3 | 10 | 25.0 | Charisma -3 Protected: fire Immune: drain, ghosthit
Demonspawn Shield |  | 4 | 10 | 25.0 | Charisma -3, reflect spells Protected: fire Immune: drain, ghosthit
Demonspawn Shield |  | 4 | 10 | 25.0 | Charisma -3 Protected: fire Immune: drain, ghosthit
Demonspawn Shield |  | 7 | 15 | 25.0 | Charisma -5, reflect spells Protected: fire Immune: drain, ghosthit
Dragon shield +2 |  | 1 | 8 | 5.0 | Protected: fire
Eyeshield |  | 3 | 3 | 15.0 | Protected: magical
High shield |  | 1 | 8 | 20.0 |
Holy shield |  | 4 | 10 | 20.0 | Protected: drain, ghosthit
Polished shield |  | 3 | 5 | 18.0 | Reflect spells
Shield |  | 1 | 7 | 15.0 |
Shield |  | 1 | 5 | 15.0 |
Small shield |  | 1 | 0 | 10.0 |
White Dragon Shield +2 |  | 2 | 8 | 6.0 | Protected: fire, cold

### Other Clothing

Type |  | Armor | Magic
Gauntlets |  | 3 | Armour +3
Gauntlets |  | 3 | Dexterity +2, armour +3
Gauntlets |  | 3 | Strength +1, armour +3
Sandals |  | 1 |
Idaten |  | 3 | Speed +5, speed +20
Levitationboots |  | 3 | Flying
Shining Finger |  | 3 | Strength +2, damage ++3, armour +3
Girdle |  | 0 | Strength +1, constitution +1
Girdle |  | 0 | Constitution +2
Girdle |  | 0 | Damage +3
Girdle |  | 0 | Strength +2
High boots |  | 4 |
Elvenboots |  | 0 | Stealth
Gloves |  | 1 | Armour +1
God Finger |  | 3 | Strength +2, dexterity -1, damage ++3, armour +3
Low boots |  | 1 |
Speedboots |  | 3 | Speed +5

# Magic

Magic is brought into play by various means. The only way to actually learn the spells, is to read them from a book. Both scrolls and books will disappear after being read ( applied actually). Magic that comes from quaffing ( applying) a potion will stay in effect over a period of time. Naturally not all magic found in wands would be found in e.g. scrolls etc. Scroll of large fireball or Potion of poison would be ridiculous.

The Wonder spell will produce random magic (rather unpredictable).

Name |  |  | Level | Sp. | Wands | Scrolls | Books
Alchemy |  |  | 3 | 5 |  | x | x
Antimagic rune |  |  | 7 | 5 |  |  | x
Armour |  |  | 1 | 8 |  | x | x
Ball lightning |  |  | 9 | 10 | x | x |
Banishment |  |  | 5 | 10 | x | x | x
Bless |  |  | 2 | 8 |  |  | x
Build bullet wall |  |  | 12 | 35 |  |  | x
Build director |  |  | 10 | 30 |  |  | x
Build fireball wall |  |  | 16 | 45 |  |  | x
Build lightning wall |  |  | 14 | 40 |  |  | x
Bullet storm |  |  | 10 | 8 |  |  | x
Bullet swarm |  |  | 7 | 6 |  |  | x
Burning hands |  |  | 1 | 5 | x |  | x
Call holy servant |  |  | 5 | 30 |  |  | x
Cancellation |  |  | 10 | 30 | x |  | x
Cause light wounds |  |  | 1 | 4 |  |  | x
Cause medium wounds |  |  | 3 | 8 |  |  | x
Cause serious wounds |  |  | 5 | 16 |  |  | x
Charging |  |  | 10 | 200 |  | x |
Charisma |  |  | 3 | 12 |  |  | x
Charm monsters |  |  | 5 | 20 |  |  | x
Command undead |  |  | 4 | 12 |  |  | x
Confusion |  |  | 2 | 10 |  | x | x
Consecrate |  |  | 4 | 35 |  |  | x
Constitution |  |  | 4 | 15 |  | x | x
Counterspell |  |  | 3 | 10 | x |  | x
Counterwall |  |  | 8 | 8 | x |  | x
Create bomb |  |  | 6 | 10 | x | x | x
Create earth wall |  |  | 4 | 6 | x |  | x
Create fire wall |  |  | 6 | 5 |  |  | x
Create food |  |  | 6 | 10 |  |  | x
Create frost wall |  |  | 8 | 8 |  |  | x
Create missile |  |  | 1 | 5 |  | x | x
Create pool of chaos |  |  | 10 | 10 | x |  | x
Cure blindness |  |  | 9 | 30 |  | x | x
Cure confusion |  |  | 7 | 8 |  | x | x
Cure poison |  |  | 4 | 7 |  |  | x
Curse |  |  | 2 | 8 |  |  | x
Dark vision |  |  | 5 | 10 |  | x | x
Darkness |  |  | 5 | 15 | x |  | x
Destruction |  |  | 18 | 30 |  | x | x
Detect curse |  |  | 5 | 10 |  | x | x
Detect evil |  |  | 3 | 3 |  | x | x
Detect magic |  |  | 1 | 1 | x | x | x
Detect monster |  |  | 2 | 2 |  | x | x
Dexterity |  |  | 3 | 12 |  | x | x
Dimension door |  |  | 10 | 25 | x |  | x
Disarm |  |  | 4 | 7 |  |  | x
Earth to dust |  |  | 2 | 5 |  |  | x
Faery fire |  |  | 4 | 10 |  | x | x
Fear |  |  | 4 | 6 | x |  | x
Firebolt |  |  | 2 | 9 | x |  | x
Frostbolt |  |  | 3 | 12 | x |  | x
Heal |  |  | 10 | 50 | x |  | x
Holy orb |  |  | 7 | 12 |  |  | x
Holy possession |  |  | 9 | 30 |  |  | x
Holy word |  |  | 1 | 4 |  |  | x
Holy wrath |  |  | 14 | 40 |  |  | x
Icestorm |  |  | 1 | 5 | x |  | x
Identify |  |  | 8 | 60 |  | x | x
Improved invisibility |  |  | 8 | 25 |  | x | x
Invisible to undead |  |  | 6 | 25 |  | x | x
Invisible |  |  | 6 | 15 |  | x | x
Large bullet |  |  | 4 | 3 | x |  | x
Large fireball |  |  | 5 | 16 | x |  | x
Large lightning |  |  | 4 | 13 | x |  | x
Large snowstorm |  |  | 5 | 16 | x |  | x
Levitate |  |  | 6 | 10 |  | x | x
Light |  |  | 1 | 8 | x |  | x
Magic bullet |  |  | 1 | 1 | x |  | x
Magic drain |  |  | 12 | 20 |  |  | x
Magic mapping |  |  | 5 | 15 | x | x | x
Magic missile |  |  | 1 | 1 | x |  | x
Magic rune |  |  | 12 | 5 |  |  | x
Major healing |  |  | 8 | 10 | x |  | x
Marking rune |  |  | 1 | 2 |  |  | x
Mass confusion |  |  | 7 | 20 | x |  | x
Medium fireball |  |  | 3 | 10 | x |  | x
Medium healing |  |  | 4 | 7 | x |  | x
Medium snowstorm |  |  | 3 | 10 | x |  | x
Minor healing |  |  | 1 | 4 | x |  | x
Mystic fist |  |  | 5 | 10 |  |  | x
Pacify |  |  | 4 | 10 | x |  | x
Paralyze |  |  | 2 | 5 | x |  | x
Perceive self |  |  | 2 | 5 | x | x |
Poison cloud |  |  | 2 | 5 | x |  | x
Polymorph |  |  | 6 | 20 | x |  |
Probe |  |  | 1 | 3 | x |  | x
Protection from attack |  |  | 13 | 50 |  | x | x
Protection from cancellation |  |  | 11 | 30 |  | x | x
Protection from cold |  |  | 3 | 15 |  | x | x
Protection from confusion |  |  | 7 | 20 |  | x | x
Protection from depletion |  |  | 7 | 20 |  | x | x
Protection from draining |  |  | 9 | 25 |  | x | x
Protection from electricity |  |  | 4 | 15 |  | x | x
Protection from fire |  |  | 5 | 20 |  | x | x
Protection from magic |  |  | 10 | 30 |  | x | x
Protection from paralysis |  |  | 8 | 20 |  | x | x
Protection from poison |  |  | 6 | 20 |  | x | x
Protection from slow |  |  | 7 | 20 |  | x | x
Regeneration |  |  | 7 | 15 |  |  | x
Remove curse |  |  | 8 | 80 |  | x | x
Remove damnation |  |  | 15 | 200 |  | x |
Restoration |  |  | 13 | 80 |  | x | x
Rune of blasting |  |  | 10 | 18 |  |  | x
Rune of death |  |  | 17 | 20 |  |  | x
Rune of fire |  |  | 4 | 10 |  |  | x
Rune of frost |  |  | 6 | 12 |  |  | x
Rune of shocking |  |  | 8 | 14 |  |  | x
Rune of transferrence |  |  | 6 | 12 |  |  | x
Show invisible |  |  | 7 | 10 | x | x | x
Slow |  |  | 1 | 5 | x |  | x
Small fireball |  |  | 1 | 6 | x |  | x
Small lightning |  |  | 1 | 6 | x |  | x
Small snowstorm |  |  | 1 | 6 | x |  | x
Staff to snake |  |  | 2 | 8 |  |  | x
Steambolt |  |  | 5 | 10 | x |  | x
Strength |  |  | 2 | 10 |  | x | x
Summon air elemental |  |  | 7 | 20 | x | x | x
Summon avatar |  |  | 10 | 60 |  |  | x
Summon cult monsters |  |  | 3 | 12 |  |  | x
Summon earth elemental |  |  | 5 | 15 | x | x | x
Summon fire elemental |  |  | 8 | 25 | x | x | x
Summon fog |  |  | 2 | 5 | x |  | x
Summon golem |  |  | 2 | 5 | x | x | x
Summon pet monster |  |  | 2 | 5 | x | x | x
Summon water elemental |  |  | 6 | 15 | x | x | x
Sunspear |  |  | 6 | 8 | x |  | x
Transferrence |  |  | 5 | 10 |  |  | x
Turn undead |  |  | 1 | 2 | x |  | x
Wonder |  |  | 3 | 10 | x |  |
Word of recall |  |  | 10 | 40 | x | x | x
Xray |  |  | 10 | 20 |  | x | x

# Monsters

The monsters are your opponents in Crossfire. Actually the only way to gain experience in this game is to bash monsters (or your fellow players, but you probably won't last long if you choose that route to ``fame''). The more hitpoints the monsters have, the longer it takes to kill the suckers. Unfortunately, the monsters tend to strike back... Thus the stronger the monsters are -- the more damage you take, and vice versa.

Name |  | Gen | Exp | Hp | Ac | Special
Acid sphere |  |  | 100 | 1 | 1 | Very slow movement, hitback, Attacks, acid, ghosthit, Immune, fire, electricity, cold, confusion, acid, drain, weaponmagic, ghosthit, poison, slow, paralyze, turn undead
Air elemental |  |  | 250 | 160 | 0 | Fast movement, levitate, Attacks, electricity, Immune, electricity, Vulnerable, physical
Air para-elemental |  |  | 200 | 100 | 3 | Fast movement, levitate, Attacks, electricity, Immune, electricity
Angel |  |  | 800 | 150 | 0 | Fast movement, levitate, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Immune, magical
Ant |  |  | 2 | 5 | 15 | Very slow movement, infravision
Ant egg |  |  | 1 | 1 | 20 | Very slow movement, Protected, acid, poison, Vulnerable, cold
Ant larvae |  |  | 5 | 3 | 18 | Very slow movement, armour+10, Protected, acid, poison, Vulnerable, cold
Arch Angel |  |  | 200000 | 2500 | -5 | Very fast movement, levitate, reflect spells, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Attacks, physical, electricity, weaponmagic, paralyze, fear, Immune, magical, electricity, confusion, drain, poison, slow, paralyze, fear, Protected, physical, fire, cold
Avatar |  |  | 1000 | 500 | -10 | Fast movement, armour+45, Immune, magical
Baby dragon |  |  | 5000 | 1750 | -8 | Very fast movement, see invisible, spellcaster, Spell abilities, dragonbreath, fear, Immune, fire, fear, Protected, magical, cold
Balrog |  |  | 80000 | 4000 | -20 | Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Spell abilities, paralyze spells, fear, fire, summon fire, Attacks, physical, fire, poison, Immune, fire, confusion, poison, Protected, magical, god power, holy power
Baslic |  |  | 40000 | 1200 | -8 | Fast movement, see invisible, Spell abilities, ice, ice, ice, fear, poison spell, Immune, cold, fear, Protected, magical, Vulnerable, fire
Bat |  |  | 8 | 2 | 4 | Fast movement, levitate, see invisible, Protected, physical
Bee |  |  | 5 | 0 | 4 | Fast movement, levitate, infravision, Protected, physical
Beggar |  |  | 5 | 4 | 9 | Very slow movement, wield weapon, archer, wear armour, wear ring, fire wand, skill user, unaggressive
Behemoth |  |  | 20000 | 800 | -6 | Extremely fast movement, Attacks, physical, poison, Immune, fear, Protected, magical
Beholder |  |  | 2000 | 80 | 5 | Slow movement, levitate, see invisible, spellcaster, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice spells, fire spells, magic missile spell, magic bullet spell, speedball spell, mass confusion, slow spell, Immune, magical, poison, paralyze, fear
Belzebub |  |  | 300000 | 5000 | -14 | Extremely fast movement, armour+35, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive, Spell abilities, petsummoning, Immune, magical, Protected, electricity, poison
Big demon |  |  | 20000 | 1000 | -2 | Fast movement, infravision, see invisible, wield weapon, skill user, spellcaster, Spell abilities, fire, Attacks, physical, fire, poison, Immune, fire, confusion, poison, Protected, magical, god power, holy power
Big slave |  |  | 20 | 30 | 8 | Normal movement, wield weapon, archer, wear armour, unaggressive
Bird |  |  | 20 | 3 | 2 | Fast movement, levitate
Bishop |  |  | 50 | 20 | 8 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Black pudding |  |  | 800 | 250 | 8 | Slow movement, infravision, hitback, Attacks, acid, Vulnerable, fire
Blob |  |  | 1 | 40 | 4 | Lightning fast movement, Attacks, physical
Broo |  |  | 400 | 150 | 3 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, Attacks, physical, poison, Immune, poison, fear, chaos, Vulnerable, confusion
Byakie |  |  | 250000 | 4000 | -10 | Very fast movement, armour+50, see invisible, spellcaster, Spell abilities, fear, Immune, physical, magical, poison, fear, chaos, Protected, fire, electricity, cold, acid, drain, slow, paralyze, Vulnerable, confusion
Castle guard |  |  | 150 | 80 | 3 | Very slow movement, armour+30, see invisible, spellcaster, unaggressive, Protected, magical
Castle guard |  |  | 250 | 120 | 1 | Very slow movement, armour+65, reflect missiles, see invisible, spellcaster, unaggressive, Protected, magical
Castle guard |  |  | 1200 | 250 | 0 | Very slow movement, armour+75, reflect spells, reflect missiles, see invisible, spellcaster, unaggressive, Immune, magical
Chaos Knight |  |  | 500 | 200 | -7 | Normal movement, armour+30, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, Attacks, physical, poison, Immune, fear, chaos, Protected, magical
Chaos Priest |  |  | 5000 | 400 | -5 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, Spell abilities, paralyze spells, petsummoning, poison spell, paralyze spells, fear, hellfire, create pool of chaos, Attacks, physical, poison, Immune, fear, chaos, Protected, physical, magical, Vulnerable, confusion, weaponmagic, god power
Chicken |  |  | 1 | 3 | 9 | Fast movement
Child |  |  | 10 | 10 | 7 | Fast movement, wear ring, fire wand, use rod, skill user, unaggressive
Chinese dragon |  |  | 40000 | 1000 | -8 | Fast movement, see invisible, spellcaster, Spell abilities, ice, ice, ice, fear, poison spell, Immune, cold, fear, Protected, magical, Vulnerable, fire
City dweller |  |  | 20 | 18 | 10 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
City dweller |  |  | 25 | 18 | 8 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
Cleaning woman |  |  | 0 | 8 | 10 | Normal movement, unaggressive
Cold dragon hatchling |  |  | 1500 | 80 | 5 | Slow movement, levitate, see invisible, spellcaster, Spell abilities, ice, ice, Immune, cold, Protected, magical
Conjurer |  |  | 100 | 40 | 1 | Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, use horn, skill user, spellcaster, Spell abilities, summon fire, summon air, summon water, summon earth
Conjurer |  |  | 100 | 40 | 1 | Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, use horn, skill user, spellcaster
Courier |  |  | 60 | 30 | 3 | Fast movement, armour+20, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, unaggressive
Crawling chaos |  |  | 2500 | 600 | 3 | Fast movement, Attacks, physical, acid, poison, Immune, poison, fear, chaos, Vulnerable, electricity, confusion
Crone |  |  | 5 | 8 | 9 | Very slow movement, wield weapon, archer, wear armour, fire wand, use rod, use horn, skill user, spellcaster, unaggressive
Cunning gnome |  |  | 1000 | 100 | 1 | Very fast movement, reflect spells, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Attacks, magical, paralyze, Immune, fire, cold, confusion, turn undead
Cyclops |  |  | 400000 | 8000 | -10 | Very fast movement, armour+50, see invisible, wield weapon, archer, fire wand, use rod, skill user, Immune, poison, chaos, Protected, magical, fire, electricity, cold, acid, drain, slow, paralyze, Vulnerable, confusion
Dancing girl |  |  | 10 | 10 | 6 | Normal movement, wield weapon, archer, fire wand, use rod, unaggressive
Dark elf |  |  | 20 | 20 | 1 | Extremely fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster
Dave |  |  | 1000 | 30000 | -100 | Normal movement, undead, see invisible, wear ring, read scroll, fire wand, spellcaster, Attacks, physical, drain, paralyze, Protected, physical, magical
Demilich |  |  | 100000 | 1000 | -15 | Fast movement, armour+30, undead, see invisible, spellcaster, unaggressive, Spell abilities, paralyze spells, fear, poison spell, ice spells, Attacks, depletion, Immune, magical, fire, electricity, cold, confusion, acid, drain, poison, slow, paralyze, fear, Protected, magical
Demon |  |  | 800 | 165 | 1 | Slow movement, armour+30, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Immune, fire, Vulnerable, cold, confusion
Demon Lord |  |  | 90000 | 3000 | -11 | Fast movement, see invisible, spellcaster, Spell abilities, hellfire, fear, lightning spells, magic missile spell, paralyze spells, Attacks, physical, fire, Immune, fire, cold, fear, Protected, magical
Devourers |  |  | 0 | 350 | -12 | Very fast movement, infravision, undead, wield weapon, wear armour, spellcaster, Attacks, drain, depletion, death, Immune, fear, Protected, fear, Vulnerable, fire, Attuned, Death, Repelled, Protection, Abjuration, Denied, Fire, Restoration, Turning, Light
Dog |  |  | 30 | 10 | 4 | Fast movement
Dragon |  |  | 90000 | 3500 | -12 | Very fast movement, see invisible, spellcaster, Spell abilities, dragonbreath, fear, Immune, fire, fear, Protected, magical, Vulnerable, cold, confusion
Dragon hatchling |  |  | 2000 | 100 | 5 | Slow movement, levitate, see invisible, spellcaster, Spell abilities, small dragonbreath, fear, Immune, fire, Protected, magical
Dragonman |  |  | 60000 | 3500 | -10 | Very fast movement, see invisible, spellcaster, Spell abilities, dragonbreath, fear, Immune, fire, electricity, acid, drain, poison, slow, paralyze, fear, Protected, physical, cold, confusion, weaponmagic
Dread |  |  | 50000 | 1500 | -10 | Fast movement, levitate, see invisible, spellcaster, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice spells, fire spells, magic missile spell, magic bullet spell, speedball spell, mass confusion, slow spell, cancellation, Immune, magical, fire, poison, paralyze, fear
Dread Knight |  |  | 200000 | 4500 | -15 | Fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Spell abilities, paralyze spells, speedball spell, Immune, magical, confusion, drain, paralyze, fear, Protected, physical, magical, electricity, cold
Dwarf |  |  | 100 | 70 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
Dwarf priest |  |  | 5 | 28 | 10 | Very slow movement, spellcaster, unaggressive
Dwarf wizard |  |  | 10 | 38 | 10 | Very slow movement, spellcaster, unaggressive
Earth elemental |  |  | 250 | 280 | 5 | Slow movement, Attacks, cold, Immune, cold, Vulnerable, fire
Earth para-elemental |  |  | 210 | 200 | 5 | Slow movement, Attacks, cold, Immune, cold
Electric dragon hatchling |  |  | 1800 | 90 | 5 | Slow movement, levitate, see invisible, spellcaster, Spell abilities, lightning spells, lightning spells, lightning spells, lightning spells, lightning spells, lightning spells, Immune, electricity, Protected, magical
Electric dragon |  |  | 70000 | 3500 | -12 | Very fast movement, see invisible, spellcaster, Spell abilities, fear, lightning spells, lightning spells, lightning spells, Immune, electricity, cold, confusion, fear, Vulnerable, fire
Elf |  |  | 30 | 30 | 0 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Elite Dread Knight |  |  | 500000 | 6000 | -15 | Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Spell abilities, fire, paralyze spells, fear, Immune, physical, magical, electricity, confusion, drain, paralyze, fear, Protected, magical, cold
Ent |  |  | 1000 | 500 | -1 | Fast movement, infravision, wield weapon, unaggressive, Vulnerable, fire
Evil Master |  |  | 4000 | 4000 | -10 | Extremely fast movement, armour+30, unaggressive, Attacks, physical, Vulnerable, fire
Evil Master |  |  | 5000 | 5000 | -10 | Extremely fast movement, armour-30, see invisible, archer, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive, Attacks, physical, magical, fire, Immune, fire
Evil Master |  |  | 6000 | 6000 | -60 | Extremely fast movement, armour+50, levitate, see invisible, archer, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive, Immune, magical
Evil Master |  |  | 7000 | 7000 | -70 | Lightning fast movement, armour+60, see invisible, wear ring, read scroll, fire wand, spellcaster, unaggressive, Attacks, physical, cold, Immune, magical, fire, electricity, cold, Protected, physical, magical
Evil Master, Bonehead |  |  | 3500 | 25000 | -2 | Fast movement, levitate, infravision, undead, spellcaster, friendly, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice spells, fire spells, magic missile spell, magic bullet spell, speedball spell, mass confusion, slow spell, Attacks, physical, cold, Immune, magical, cold, poison, paralyze, fear, Protected, cold
Faerie dragon |  |  | 1000 | 40 | 5 | Slow movement, levitate, see invisible, spellcaster, unaggressive, Spell abilities, small dragonbreath, fear, Immune, magical, poison, paralyze, fear
Fighter |  |  | 40 | 50 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
Fire elemental |  |  | 250 | 200 | 2 | Fast movement, levitate, Attacks, fire, Immune, fire, Vulnerable, confusion
Fire para-elemental |  |  | 200 | 150 | 5 | Fast movement, levitate, Attacks, fire, Immune, fire, Vulnerable, confusion
Fire serpent |  |  | 400 | 120 | -1 | Slow movement, spellcaster, Spell abilities, fire, Attacks, physical, fire, Protected, fire, Vulnerable, cold
Fly ant |  |  | 20 | 1 | 10 | Fast movement, levitate
Gaea |  |  | 0 | 350 | -5 | Normal movement, armour+50, slay undead, chess, unnatural, wear armour, spellcaster, Attacks, fear, Immune, drain, depletion, death, Protected, drain, depletion, death, Vulnerable, fear, Attuned, Summoning, Abjuration, Creation, Light, Denied, Fire, Frost, Electricity, Missiles, Detonation, Transmutation, Transferrence, Wounding, Death
Gaelotroll |  |  | 70000 | 3000 | -15 | Fast movement, infravision, wield weapon, skill user, Attacks, physical, acid, Protected, physical, fear, Vulnerable, fire
Gargolye |  |  | 1000 | 300 | -6 | Slow movement, armour+50, levitate, see invisible, wield weapon, archer, wear armour, Immune, magical, acid, poison
Ghast |  |  | 100 | 100 | 2 | Normal movement, infravision, undead, wield weapon, wear armour, wear ring, Attacks, physical, magical, fire, electricity, cold, confusion, acid, drain, weaponmagic, ghosthit, poison, slow, Immune, fear, Protected, fire, cold
Ghost |  |  | 40 | 15 | 10 | Normal movement, levitate, infravision, undead, pass through doors, Attacks, cold, ghosthit, Immune, fear, Protected, cold
Giant bat |  |  | 100 | 30 | 2 | Fast movement, levitate, see invisible
Giant centipede |  |  | 32 | 10 | 10 | Slow movement, infravision
Giant cobra |  |  | 150 | 30 | -2 | Slow movement, Attacks, physical, poison
Gnarg |  |  | 0 | 350 | -5 | Fast movement, armour+45, slay faerie, dwarf, wield weapon, wear armour, spellcaster, Attacks, poison, Immune, poison, Protected, poison, Vulnerable, fear, Attuned, Missiles, Wounding, Repelled, Restoration, Turning
Gnoll |  |  | 30 | 8 | 13 | Slow movement, skill user
Goblin |  |  | 20 | 6 | 14 | Slow movement, wield weapon, archer, wear armour, wear ring, fire wand
Golem |  |  | 50 | 50 | 5 | Slow movement, Attacks, physical
Golem of Necromancer |  |  | 100000 | 10000 | -40 | Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, spellcaster, Spell abilities, paralyze spells, fear, fear, lightning spells, lightning spells, slow spell, Immune, electricity, fear, Protected, magical
Greater Demon |  |  | 150000 | 8000 | -11 | Fast movement, infravision, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Spell abilities, paralyze spells, fear, fire, summon fire, Attacks, physical, fire, poison, Immune, fire, confusion, poison, Protected, magical, god power, holy power
Greater dwarven guard |  |  | 20000 | 600 | -10 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster
Green slime |  |  | 200 | 20 | 9 | Slow movement, infravision, hitback, Attacks, acid
Grimreaper |  |  | 800 | 50 | 10 | Fast movement, levitate, infravision, undead, Attacks, drain, Immune, physical, drain, fear, Protected, cold, Vulnerable, magical
Guardian Ant |  |  | 250 | 100 | -5 | Fast movement, armour+50, unaggressive, Immune, poison, Protected, acid, Vulnerable, cold
Guildmaster |  |  | 0 | 50 | 10 | Very slow movement, spellcaster, unaggressive
High guard |  |  | 1200 | 250 | 0 | Very slow movement, armour+75, reflect spells, reflect missiles, see invisible, wield weapon, wear armour, spellcaster, unaggressive, Immune, magical
Hill giant |  |  | 1500 | 250 | 1 | Slow movement, wield weapon, skill user, Protected, electricity
Holy man |  |  | 5000 | 500 | -7 | Normal movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, use rod, spellcaster, unaggressive, Spell abilities, paralyze spells, cause serious wounds, petsummoning, magic missile spell, Immune, physical, magical, drain, fear, depletion, death, Protected, fire, electricity, cold, confusion, acid, poison, chaos
Hyper kobold |  |  | 50000 | 2000 | -30 | Lightning fast movement, Vulnerable, cold
Ice para-elemental |  |  | 200 | 120 | 8 | Slow movement, Attacks, cold, Immune, cold, confusion, Vulnerable, fire
Imp |  |  | 150 | 5 | 4 | Fast movement, armour+20, levitate, infravision, see invisible, spellcaster, Spell abilities, fire, Attacks, physical, fire, Immune, fire, Protected, magical
Jehovah |  |  | 0 | 350 | -10 | Fast movement, armour+40, slay undead, demon, wield weapon, wear armour, spellcaster, Attacks, fear, Immune, confusion, fear, Protected, confusion, fear, Attuned, Restoration, Mind, Turning, Repelled, Death, Denied, Wounding
Jessy |  |  | 2000000 | 8000 | -20 | Lightning fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice, fire, magic missile spell, magic bullet spell, slow spell, Attacks, physical, magical, fire, electricity, cold, confusion, acid, drain, weaponmagic, poison, slow, paralyze, turn undead, fear, cancellation, Immune, physical, magical, fire, cold, confusion, acid, drain, ghosthit, poison, slow, paralyze, turn undead, Vulnerable, electricity, fear
Killer bee |  |  | 50 | 15 | 10 | Fast movement, levitate, infravision
King |  |  | 150 | 20 | 5 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Knight |  |  | 55 | 25 | 8 | Very fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Kobold |  |  | 5 | 2 | 18 | Fast movement
Lamia |  |  | 100000 | 3000 | -10 | Fast movement, armour+30, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, use horn, skill user, spellcaster, Spell abilities, paralyze spells, fear, Attacks, physical, acid, Immune, acid, poison, fear, chaos, Protected, magical
Large man |  |  | 15 | 10 | 8 | Very slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, unaggressive
Large woman |  |  | 15 | 10 | 8 | Very slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, unaggressive
Lava para-elemental |  |  | 200 | 150 | 5 | Fast movement, levitate, Attacks, fire, Immune, fire, Vulnerable, cold
Lesser dwarven guard |  |  | 7000 | 300 | -5 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster
Lich |  |  | 40000 | 1000 | -3 | Normal movement, undead, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, spellcaster, Attacks, physical, drain, paralyze, Protected, physical, magical
Light guard |  |  | 150 | 80 | 3 | Very slow movement, armour+30, see invisible, wield weapon, wear armour, spellcaster, unaggressive, Protected, magical
Lightning para-elemental |  |  | 200 | 120 | 3 | Fast movement, levitate, Attacks, electricity, Immune, fire, electricity
Living chaos |  |  | 50000 | 250 | -15 | Extremely fast movement, levitate, spellcaster, Spell abilities, create pool of chaos, Attacks, chaos, Immune, ghosthit, poison, fear, death, chaos, Protected, physical, magical, fire, electricity, cold, Vulnerable, confusion, drain, weaponmagic
Lokanth |  |  | 500 | 400 | -4 | Fast movement, armour+30, skill user, spellcaster, Attacks, physical, poison, Immune, acid, poison, Protected, magical, Vulnerable, confusion, weaponmagic, god power
Lord Eureca (commanded by Ghothwolte) |  |  | 10000 | 10000 | -50 | Lightning fast movement, armour+50, undead, archer, wear ring, read scroll, fire wand, skill user, Attacks, magical, fire, electricity, cold, Immune, fire, electricity, cold, Vulnerable, confusion, slow, paralyze
Lucifer |  |  | 0 | 380 | -8 | Fast movement, armour+40, slay angel, wield weapon, wear armour, spellcaster, Attacks, fire, electricity, cold, Protected, fire, electricity, cold, Vulnerable, confusion, fear, Attuned, Fire, Frost, Electricity, Summoning, Denied, Restoration, Light
Lythander |  |  | 0 | 300 | -5 | Fast movement, armour+50, luck+2, stealth, slay goblin, troll, wield weapon, wear armour, spellcaster, Attacks, confusion, Immune, confusion, Protected, confusion, Vulnerable, confusion, Attuned, Turning, Repelled, Protection, Restoration, Wounding
Mabu suke |  |  | 1500 | 250 | 1 | Slow movement, wield weapon, skill user, Protected, electricity
Madman |  |  | 45 | 20 | 7 | Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user
Major djinn |  |  | 300000 | 5000 | -20 | Extremely fast movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, use rod, use horn, spellcaster, Spell abilities, paralyze spells, major healing, fear, make dance, lightning spells, ice spells, ice, hellfire, summon fire, summon water, summon earth, summon air, slow spell, Attacks, physical, magical, fire, electricity, Immune, physical, magical, fire, electricity, cold, acid, ghosthit, poison, fear, Protected, drain, chaos
Man |  |  | 25 | 18 | 8 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Medium guard |  |  | 250 | 120 | 1 | Very slow movement, armour+65, reflect missiles, see invisible, wield weapon, wear armour, spellcaster, unaggressive, Protected, magical
Merchant |  |  | 20 | 10 | 6 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Minor Chaos Priest |  |  | 1500 | 100 | -1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, Spell abilities, paralyze spells, poison spell, paralyze spells, magic missile spell, create pool of chaos, Immune, chaos, Protected, magical, Vulnerable, confusion, weaponmagic, god power
Minor djinn |  |  | 70000 | 2500 | -15 | Very fast movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, use rod, use horn, spellcaster, Spell abilities, paralyze spells, fear, major healing, make dance, lightning spells, ice, summon fire, summon earth, slow spell, Attacks, physical, magical, Immune, confusion, acid, ghosthit, poison, fear, Protected, physical, magical, fire, electricity, cold, Vulnerable, drain, weaponmagic, chaos
Mostrai |  |  | 0 | 350 | -10 | Fast movement, armour+75, slay goblin, giant, wield weapon, wear armour, spellcaster, Attacks, weaponmagic, Immune, fire, Protected, fire, Attuned, Creation, Information, Transmutation, Repelled, Summoning, Restoration, Light
Mouse |  |  | 5 | 1 | 7 | Slow movement
Mud para-elemental |  |  | 200 | 150 | 8 | Slow movement, Attacks, physical, Immune, cold, Vulnerable, fire
Mystic Fist |  |  | 200 | 50 | 5 | Extremely fast movement
Nazgul |  |  | 2000 | 200 | 0 | Lightning fast movement, levitate, infravision, reflect spells, undead, Attacks, confusion, drain, Immune, physical, drain, fear, Protected, magical, cold
Necromancer |  |  | 0 | 1800 | 10 | Lightning fast movement, see invisible, skill user, spellcaster, unaggressive
Neko chan |  |  | 1000 | 2 | 18 | Fast movement
Nightmare |  |  | 800 | 50 | 10 | Fast movement, levitate, infravision, undead, Attacks, ghosthit, depletion, Immune, physical, drain, fear, Protected, confusion, Vulnerable, magical, turn undead
Ninja |  |  | 30 | 30 | 0 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
Ninja |  |  | 30 | 30 | 0 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster, unaggressive
Ogre |  |  | 100 | 50 | 10 | Slow movement, infravision, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, Protected, electricity
Olog-hi |  |  | 100 | 5000 | -100 | Fast movement, armour+100, Immune, physical, Vulnerable, magical, electricity
Orc |  |  | 15 | 4 | 16 | Normal movement, wield weapon, archer, wear armour, wear ring, fire wand
Panther |  |  | 70 | 50 | 4 | Fast movement, infravision
Pawn |  |  | 20 | 10 | 5 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Pet of Necromancer |  |  | 300 | 100 | -10 | Lightning fast movement, hitback, Attacks, physical, Vulnerable, fire
Pirate |  |  | 45 | 20 | 7 | Slow movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user
Pirate lass |  |  | 60 | 50 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster
Pixie |  |  | 10 | 8 | 6 | Fast movement, levitate, see invisible, fire wand, spellcaster
Postman |  |  | 40 | 15 | 6 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, Vulnerable, slow
Priest |  |  | 500 | 50 | 5 | Normal movement, wield weapon, wear armour, read scroll, fire wand, use rod, spellcaster, unaggressive, Spell abilities, paralyze spells, cause medium wounds, petsummoning, magic missile spell, Protected, magical
Princess |  |  | 20 | 30 | 5 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster, unaggressive
Prisoner |  |  | 1 | 10 | 8 | Unaggressive
Queen |  |  | 90 | 20 | 8 | Very fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Queen Ant |  |  | 5000 | 1000 | 2 | Slow movement, armour+30, Attacks, physical, poison, Immune, poison, Protected, acid, Vulnerable, cold
Raas |  |  | 700 | 100 | 0 | Fast movement, armour+20, Attacks, physical, Vulnerable, fire
Rook |  |  | 70 | 20 | 0 | Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, spellcaster
Royal Guard |  |  | 1500 | 250 | 0 | Slow movement, armour+75, reflect spells, reflect missiles, see invisible, spellcaster, unaggressive, Immune, magical
Ruggilli |  |  | 1 | 350 | -5 | Extremely fast movement, armour+60, reflect missiles, wield weapon, spellcaster, Attacks, physical, fire, Immune, physical, fear, Protected, physical, magical, fear, Attuned, Fire, Wounding, Repelled, Summoning, Restoration, Information, Denied, Protection, Mind, Creation, Transmutation, Turning
Rustmonster |  |  | 300 | 100 | -10 | Extremely fast movement, hitback, Attacks, acid, Vulnerable, fire
Sage |  |  | 0 | 18 | 10 | Very slow movement, skill user, spellcaster, unaggressive
Sage |  |  | 0 | 18 | 10 | Very slow movement, skill user, spellcaster, unaggressive
Sailor |  |  | 30 | 18 | 7 | Normal movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Sandy |  |  | 500 | 280 | 5 | Slow movement, Attacks, cold, Immune, cold, Vulnerable, fire
Scorpion |  |  | 70 | 30 | 10 | Slow movement, Attacks, physical, poison, Immune, fire, Protected, electricity, Vulnerable, cold, confusion
Serpent |  |  | 150 | 100 | -2 | Slow movement, Immune, poison, Vulnerable, cold
Serpentman |  |  | 150 | 50 | 3 | Normal movement, wield weapon, archer, wear armour, wear ring, fire wand, skill user, Protected, fire, electricity, acid, poison, chaos, Vulnerable, cold
Serpentman Priest |  |  | 700 | 100 | -1 | Normal movement, see invisible, wield weapon, archer, wear armour, wear ring, fire wand, skill user, spellcaster, Spell abilities, fire, paralyze spells, fear, lightning spells, create pool of chaos, magic missile spell, Attacks, physical, poison, Immune, electricity, acid, poison, chaos, Protected, physical, magical, fire, Vulnerable, cold
Servant |  |  | 50 | 50 | 4 | Normal movement, armour+25, Immune, magical
Shadow Tiger |  |  | 100000 | 2000 | -13 | Fast movement, levitate, see invisible, Attacks, physical, drain, weaponmagic, poison, paralyze, depletion, Immune, physical, magical, confusion, drain, poison, slow, paralyze, Protected, electricity, weaponmagic
Shadowtiger pup |  |  | 60 | 100 | 4 | Fast movement
Siegfried |  |  | 40 | 5000 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster
Skeleton |  |  | 40 | 45 | 4 | Fast movement, infravision, undead, wield weapon, wear armour, wear ring, Attacks, physical, cold, Immune, fear, Protected, cold, Vulnerable, fire
Skull |  |  | 3500 | 250 | -2 | Slow movement, levitate, infravision, undead, spellcaster, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice spells, fire spells, magic missile spell, magic bullet spell, speedball spell, mass confusion, slow spell, Attacks, physical, cold, Immune, magical, cold, poison, paralyze, fear, Protected, cold
Slave |  |  | 10 | 10 | 10 | Slow movement, wield weapon, archer, wear armour, unaggressive
Slime |  |  | 7 | 5 | 10 | Very slow movement, infravision
Slug |  |  | 500 | 250 | -1 | Slow movement, Attacks, physical, acid, Immune, acid, fear, Protected, electricity, Vulnerable, fire
Small troll |  |  | 450 | 90 | 2 | Slow movement, infravision, wield weapon, wear ring, skill user, Vulnerable, fire
Snake |  |  | 35 | 5 | 4 | Slow movement
Snake |  |  | 50 | 10 | 5 | Slow movement, Attacks, physical, poison, Immune, poison
Spectre |  |  | 100000 | 500 | -5 | Slow movement, undead, see invisible, wear ring, read scroll, fire wand, spellcaster, Attacks, physical, cold, Protected, physical, magical
Speedball |  |  | 2 | 0 | 30 | Lightning fast movement, levitate, see invisible, Attacks, magical, ghosthit
Sphinx |  |  | 4001 | 300 | 2 | Slow movement, see invisible, spellcaster, unaggressive, Attacks, physical, Immune, fire, fear
Spider |  |  | 60 | 5 | 8 | Very fast movement, infravision
Spitting Ant |  |  | 800 | 100 | -5 | Normal movement, armour+45, archer, Attacks, physical, poison, Immune, acid, poison, Vulnerable, cold
Stalker |  |  | 250 | 75 | -1 | Very fast movement, levitate, see invisible, Protected, electricity
Thief 1 |  |  | 50 | 25 | 0 | Fast movement, wield weapon, wear armour, wear ring, skill user
Titan |  |  | 100000 | 4000 | -5 | Fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, spellcaster, Spell abilities, paralyze spells, fear, fear, lightning spells, lightning spells, slow spell, Immune, electricity, fear, Protected, magical
Townsman |  |  | 10 | 15 | 10 | Slow movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Townsman |  |  | 10 | 15 | 10 | Slow movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Townsman |  |  | 10 | 15 | 10 | Slow movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Tree |  |  | 1400 | 500 | 0 | Fast movement, Immune, magical
Troll |  |  | 8000 | 1000 | -2 | Fast movement, infravision, wield weapon, skill user, Protected, fear, Vulnerable, fire
Unicorn |  |  | 2000 | 200 | 4 | Slow movement, see invisible, spellcaster, unaggressive, Attacks, physical, Immune, magical, acid, poison, paralyze, fear
Unusual kobold |  |  | 5000 | 10000 | -100 | Very fast movement, armour+100, Vulnerable, cold
Vampire |  |  | 2000 | 150 | 0 | Very fast movement, infravision, undead, wield weapon, wear armour, wear ring, read scroll, fire wand, use rod, spellcaster, Spell abilities, fear, fear, fear, slow spell, paralyze spells, Immune, physical, electricity
Veiled woman |  |  | 10 | 15 | 10 | Normal movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Veiled woman |  |  | 10 | 15 | 10 | Normal movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Veiled woman |  |  | 10 | 15 | 10 | Normal movement, wield weapon, archer, wear armour, fire wand, use rod, skill user, unaggressive
Viking |  |  | 40 | 50 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, skill user, spellcaster
Violent fungi |  |  | 25 | 5 | 8 | Very slow movement, Attacks, poison
Warrior |  |  | 40 | 50 | 1 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Warrior Ant |  |  | 500 | 100 | -5 | Fast movement, armour+45, Attacks, physical, poison, Immune, poison, Protected, acid, Vulnerable, cold
Water elemental |  |  | 250 | 140 | 4 | Slow movement, Attacks, physical, Immune, confusion, Vulnerable, cold
Water para-elemental |  |  | 200 | 120 | 6 | Slow movement, Attacks, physical, Immune, confusion, Vulnerable, cold
Wight |  |  | 75 | 75 | 6 | Slow movement, infravision, undead, Attacks, physical, fear, Immune, cold, fear, Protected, electricity
Wild pyromaniac |  |  | 500 | 100 | 6 | Fast movement, skill user, spellcaster, Spell abilities, create bomb, Immune, magical
Wizard |  |  | 100000 | 3500 | -15 | Lightning fast movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand, use rod, spellcaster, Spell abilities, paralyze spells, fear, poison spell, lightning spells, ice, fire, magic missile spell, magic bullet spell, slow spell, Attacks, drain, Immune, magical, poison, paralyze, fear, Protected, magical
Woman |  |  | 20 | 18 | 10 | Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Worker Ant |  |  | 50 | 15 | 10 | Slow movement, armour+20, Protected, acid, poison, Vulnerable, cold
Worthless dragon |  |  | 1 | 3500 | -12 | Very fast movement, see invisible, spellcaster, Spell abilities, dragonbreath, fear, Immune, fire, fear, Protected, magical, Vulnerable, cold, confusion
Wraith |  |  | 120 | 40 | 2 | Normal movement, infravision, undead, pass through doors, Attacks, cold, ghosthit, Immune, fear, Protected, cold, Vulnerable, fire
Wyvern |  |  | 4000 | 300 | 2 | Slow movement, see invisible, spellcaster, Spell abilities, small dragonbreath, fear, Attacks, physical, Immune, fire, fear, Vulnerable, cold, confusion
Wyvern of chaos |  |  | 200000 | 3000 | -10 | Very fast movement, see invisible, spellcaster, Spell abilities, fear, Attacks, physical, fire, electricity, cold, Immune, physical, fire, cold, paralyze, Protected, electricity
Xan |  |  | 20 | 1 | 10 | Extremely fast movement, levitate, infravision, Attacks, physical, poison
Young rogue |  |  | 15 | 15 | 7 | Very fast movement, wear ring, read scroll, fire wand, use rod, skill user
Zombie |  |  | 60 | 35 | 9 | Very slow movement, infravision, undead, Attacks, physical, Immune, fear, Protected, cold